PhD Dissertation
Towards Realistic Real-Time Physics-Based Simulation
Anka He Chen
Doctor of Philosophy in Computing Kahlert School of Computing, The University of Utah, December 2024
Committee:
- Cem Yuksel (Chair)
- Yin Yang
- Mike Kirby
- Sheldon Andrews
- Giljoo Nam
Abstract
This dissertation addresses the challenge of achieving realistic real-time physics-based simulation. My research concentrates on creating parallel solutions for implicit time integration, delivering robust and efficient strategies for handling elasticity, collisions, and the dynamics of rigid bodies. A central contribution is the Vertex Block Descent (VBD) solver — a robust and parallel physics solver optimized for GPU architectures, capable of simulating coupled multiphysics systems including robots, soft bodies, cloth, cables, and rigid bodies.
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Award
ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA) 2025 Best Doctoral Dissertation Award
