Projects

Gaia Engine
A C++ physics simulation engine featuring VBD and XPBD solvers, powerful mesh data structures, collision detection, and an extensible physics framework. 844+ GitHub stars.

MeshFrame
A lightweight, header-only C++ mesh processing framework with blazing fast performance. Superior efficiency compared to OpenMesh, CGAL, and MeshLab. Supports triangular and tetrahedral meshes.
TinyVBD
A minimal demo of the Vertex Block Descent algorithm for mass-spring strand simulation. Only requires Eigen3 — perfect for learning and quick prototyping. 130+ GitHub stars.
